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COBOL Text Adventure Engine for TK4- with CLIST & 4 stories


IBM Mainframe Forums -> COBOL Programming
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manyone

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Joined: 09 Mar 2006
Posts: 19

PostPosted: Mon Nov 03, 2025 3:46 pm
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    It’s pure COBOL — no C, no libraries, just ACCEPT and DISPLAY.
    the engine is fully data driven (no hard coding).
    navigation and win logic is embedded in 2 external files per adventure.
    a CLIST is provided for interactive play in Tk4-'s READY mode.
    comes with 4 adventures (forest, tower, temple, study)


github.com/manyone/cobol-adventure-engine

here is a snapshot of completion of The Forest Adenture
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