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Turning Interactive Tracing on then Off in middle of a Rexx

 
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PokerGuru

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Joined: 23 Jul 2010
Posts: 33
Location: Europe

PostPosted: Thu Jul 14, 2011 4:12 pm    Post subject: Turning Interactive Tracing on then Off in middle of a Rexx
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Hi,

Can anyone help me?

I'm trying to Turn Interactive Tracing on then Off in the middle of execution of a Rexx member.

I have researched and tried both of the following but the interactive trace continues.

Code:

TRACE ?R
code
code
code
TRACE ?R


and

Code:

TRACE ?R
code
code
code
TRACE ?O
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expat

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Joined: 14 Mar 2007
Posts: 8593
Location: Back in jolly old England

PostPosted: Thu Jul 14, 2011 4:28 pm    Post subject:
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Well, unless you actually tell us what the problem is - NO
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PokerGuru

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Joined: 23 Jul 2010
Posts: 33
Location: Europe

PostPosted: Thu Jul 14, 2011 4:51 pm    Post subject:
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As I said above:

the TRACE doesn't turn off or cease in code example 1 after the second
"TRACE ?R"
line of code, which I have read should happen if Trace is already in execution.

same with
"TRACE ?O"
in code example 2, Trace does not stop.
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expat

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Location: Back in jolly old England

PostPosted: Thu Jul 14, 2011 4:53 pm    Post subject:
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Have you tried TRACE O
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dbzTHEdinosauer

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Joined: 20 Oct 2006
Posts: 6967
Location: porcelain throne

PostPosted: Thu Jul 14, 2011 4:54 pm    Post subject:
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had you bothered to read the documentation,
i believe TRACE OFF is the command that you are looking for,
when running in background (that means batch) mode.

if in foreground (interactive mode), you can simply enter TRACE OFF.

if you are in a loop, each time a TRACE command (without the OFF keyword) is encountered, trace will be on.

RTFM
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